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YEAR

2022 - 2023

ENGINE

Unity

ROLE

3D Artist, Concept Artist, UI Artist & Animator

ICG202 Torrens Internship

DESCRIPTION

Torrens University found that many students had challenges grasping a subject by the name of Introduction to Computer Graphics 202 (ICG202).

 

To support future students,  a team of artists and programmers were put together to create a visual educational experience to make learning the subject easier and more enjoyable for everyone.

Contributions

Concept Art

My main role in this project was to create an appealing design that enticed students to have an interest in this course. The idea we came up with was to create a factory production line to demonstrate how CPU and GPU affected an image.

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3D Modelling

The next part of our project was to bring our concept art to life! We decided to adhere to bright colours and simple shapes with symbols to indicate the function of each machine

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UI Art

I mocked up some variations of screens that will be used to display information, I wanted to keep the soft, light-hearted theme in my designs 

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Animation

Finally, to breath some life into our models, we animated some of our machines so they had an 'idle' and an 'action' animation for when they were in use. We found that it helped bring the scene together by making it look like a functioning factory!

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Team Members: Angelo Estoque, Cathy Kha, James Knight, Jessica Larkin, Trent Naylor & Kaveh Tabar 

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